BASICS: README.TXT Series - Ships And Outfitting - Part I - #00045

Good habits are worth being fanatical about.
John Irving

Whether you're new to Elite Dangerous or not, you should take the time to check if you have adopted all of the following 'good habits'. They might once save your ship or your sanity.

Buying Ships

- Bigger is not better

- Ships all have one or multiple purposes. Most smaller ships can do the job a bigger one does. Plus fun. Plus less rebuy.
In other words: Bigger ships make everything tighter, professional. Less playful. And more expensive if something goes wrong.
Keep it as small as possible. You will definitely have more fun (except you're one of these people aiming for a space truck, a private moon or something... I know these exist...)

- Test it, baby! Please, always - without exception - take the time and test your future ship type if it can do what you demand. There's so much frustration going on when the shiney new trader carries twice the load but can't land on that one orbital settlement that's needed for "mo' money' due to size restraints. So much pain when you chose a mighty ship with big guns for combat, just to realize it has paper like shields.

- Consult one of the two ship builders
ED-SHIPYARD.COM (now: EDSY.ORG)
or
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