MATERIALS: Basics - Types and Trade - #00010

Everything you need to know to understand materials

My apologies for the bold sub title. There's a lot more about materials, of course. On the other hand, you need to know some basic stuff before doing anything useful with materials, so please read on.

Materials come in three major flavors:

RAW materials. To be harvested on planetary surfaces and to some degrees in resource zones while mining.

DATA materials (contradiction in term, anyone?). Can be found in signal sources, on planetary surfaces, by scanning ships.

MANUFACTURED materials. The most complex in terms of 'where to find'. Missions, Wreckage, Signal Sources...

Now that's the flavors. Now for the grade thing.

Material grades go from 1-5 (raw only from 1-4). These grades describe their rarity. It is much harder to harvest a grade 5 material than a grade 2 material, for example.

Sometimes it can be useful to not harvest some material needed, but to trade (exchange) this material for another one using a material trader.

These traders can be found at corresponding places (date - high tech, raw - refinery/extraction, manufactured - industrial). Unfortunately not all stations do have a resident material trader.

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