SHIPS: Types - Combat - Eagle - #00055


The personal strap-on rocket

Whenever you are looking for fun inside Elite Dangerous, go and shop one of the smaller ships.

They lack punch, but apart from next to no rebuy cost when being destroyed, they are just pure joy of life in terms of 'feeling light' and dancing with maximum agility.

The Eagle is one of these, if not the poster child of it. It is basically a sidewinder with an enhanced power distributor, enhanced shields and an additional third class 1 weapon hardpoint.

In defense, the Eagle lives from its ability to dodge enemy fire. Shallow in shape, fast in movements it can - and must - avoid incoming enemy fire as much as possible.

Its shields are stronger than the Sidewinder's: the best non-powerplay shield generator (3A) creates about 102 MJ of raw shield protection compared to a maximum of 68 MJ on the Sidewinder.

Try not to get your shields dropped, as its hull protection is much weaker, though. Whereas a sidewinder has about 108 MJ of hull protection with a light bulkhead, the eagle only has 78 MJ for leaving the crime scene. Take care.

In offense, the Eagle is a lot stronger than a Sidewinder for two reasons: Apart from benefitting from a bigger power distributor (class 2), it has an additional class 1 weapon hardpoint.

In theory.

In real life, the offensive capabilities of that little critter depend on its pilot's skill - to a far higher degree than with the Sidewinder. Here is why:
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